KnockOut University

  • Released: May 2019 (
  • Studio: Trench Squad Games
  • Platform: PC
  • Project Duration: 4 months
  • Engine: Unreal Engine 4

KnockOut University takes place in an alternate universe where all conflicts are resolved through brawling. KnockOut University is a prestigious fight-school located in Brawlington, USA, and is home to some of the best future brawlers on the planet. It’s finals week at K.O.U. and Final(s) Fight will soon commence. Final(s) Fight is a school-wide all-out battle royal and only the last one-hundred students left-standing will graduate. The pressure is on as siblings, and rising stars, Logan and Luci team up to ensure one of them lands the spot at the top.

On KnockOut University, I was the creative director of a small team. Along side my role as Creative Director, my duties included:

  • Creating the story, setting, and characters
  • Co-authored the Game Design Document
  • Designed the combat for the game
  • Designed and scripted the player controller
  • Designed and scripted the encounter system